Viewing entries tagged
graphics

Matta - Release The Freq

Music Video

Official video for "Matta - Release The Freq", from the album "Prototype"
Direction, Design, Cinematography, Editing, 3D & Animation by Kim Holm.

kimholm.com


Clams Casino - Im God

Music Video

Directed and edited by Brendan Canty Music by Clams Casino http://soundcloud.com/clammyclams


Halls - Lifeblood

Music Video

All footage used is from the BBC's stunning Planet Earth and Frozen Planet.

Experimental piece which is part of my current project in response to Halls, Fragile EP.


Blockhead - The Music Scene

Music Video

Awarded the Best Commissioned Animation at Ottawa International Animation Festival!!
Awarded Best Short Animated Film at Woodstock Film Festival!!

Official music video for Blockhead's 'The Music Scene'.

An animated mind melt into a post human New York where TV and animals rule. All cast to the sincerely melodic soul of Blockhead's 'The Music Scene.'

Directimated by A.F.Schepperd
Commissioned by Ninjatune Records

Music by Blockhead


Understand Is To Perceive Patterns

The Imaginary Foundation says "To Understand Is To Perceive Patterns"...

Albert-László Barabási, think about NETWORKS:

“Networks are everywhere. The brain is a network of nerve cells connected by axons, and cells themselves are networks of molecules connected by biochemical reactions. Societies, too, are networks of people linked by friendships, familial relationships and professional ties. On a larger scale, food webs and ecosystems can be represented as networks of species.

'For decades, we assumed that the components of such complex systems as the cell, the society, or the Internet are randomly wired together.

Steven Johnson, author of Where Good Ideas Come From, writes about recurring patterns and networks:

“Coral reefs are sometimes called “the cities of the sea”, and we need to take the metaphor seriously: the reef ecosystem is so innovative because it shares some defining characteristics with actual cities. These patterns of innovation and creativity are fractal: they reappear in recognizable form as you zoom in and out, from molecule to neuron to pixel to sidewalk. Whether you’re looking at original innovations of carbon-based life, or the explosion of news tools on the web, the same shapes keep turning up... when life gets creative, it has a tendency to gravitate toward certain recurring patterns, whether those patterns are self-organizing, or whether they are deliberately crafted by human agents”

“Put simply: cities are like ant colonies are like software is like slime molds are like evolution is like disease is like sewage systems are like poetry is like the neural pathways in our brain. Everything is connected.

"...Johnson uses ‘The Long Zoom’ to define the way he looks at the world—if you concentrate on any one level, there are patterns that you miss. When you step back and simultaneously consider, say, the sentience of a slime mold, the cultural life of downtown Manhattan and the behavior of artificially intelligent computer code, new patterns emerge.”

Geoffrey West, from The Santa Fe Institute,

"...Network systems can sustain life at all scales, whether intracellularly or within you and me or in ecosystems or within a city.... If you have a million citizens in a city or if you have 1014 cells in your body, they have to be networked together in some optimal way for that system to function, to adapt, to grow, to mitigate, and to be long term resilient."

Author Paul Stammetts writes about The Mycelial Archetype: He compares the mushroom mycelium with the overlapping information-sharing systems that comprise the Internet, with the networked neurons in the brain, and with a computer model of dark matter in the universe.

"Adrian Bejan takes the recurring patterns in nature—trees, tributaries, air passages, neural networks, and lightning bolts—and reveals how a single principle of physics, the Constructal Law, accounts for the evolution of these and all other designs in our world.

Everything—from biological life to inanimate systems—generates shape and structure and evolves in a sequence of ever-improving designs in order to facilitate flow. River basins, cardiovascular systems, and bolts of lightning are very efficient flow systems to move a current—of water, blood, or electricity.